Hey, I'm

Hanafi Febriansyah

Freelance Designer

project

Living in

map

Indonesia

I enjoy bringing visuals to life through animation and rigging but I also get a kick out of breaking and fixing systems, installing OSes for fun, and building little tools to make my process smoother. Between frames and the command line, there’s always something to explore.

The Journey

Built Different, Grown in Frames

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

Portofolio

What I have now isn’t just skill—it's survival, softened by passion.

Coding

Coding

Coding

Rigging

Rigging

Animations

Animations

Tinkering

Tinkering

FAQ'S

Your concerns, addressed with clarity

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Fbrnsyh.

Not just pretty pixels. I craft designs that move, respond, and function — shaped by code, guided by feeling.

hanafifebrian87@gmail.com

© 2025 fbrnsyh.

All Rights Reserved

Hey, I'm

Hanafi Febriansyah

Freelance Designer

project

Living in

map

Indonesia

I enjoy bringing visuals to life through animation and rigging but I also get a kick out of breaking and fixing systems, installing OSes for fun, and building little tools to make my process smoother. Between frames and the command line, there’s always something to explore.

The Journey

Built Different, Grown in Frames

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

Portofolio

What I have now isn’t just skill—it's survival, softened by passion.

Coding

Coding

Coding

Rigging

Rigging

Animations

Animations

Tinkering

Tinkering

FAQ'S

Your concerns, addressed with clarity

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Fbrnsyh.

Not just pretty pixels. I craft designs that move, respond, and function — shaped by code, guided by feeling.

hanafifebrian87@gmail.com

© 2025 fbrnsyh.

All Rights Reserved

Hey, I'm

Hanafi Febriansyah

Freelance Designer

project

Living in

map

Indonesia

I enjoy bringing visuals to life through animation and rigging but I also get a kick out of breaking and fixing systems, installing OSes for fun, and building little tools to make my process smoother. Between frames and the command line, there’s always something to explore.

The Journey

Built Different, Grown in Frames

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Started with curiosity

Coding Curiosity

Everything started when I got curious about how websites work. I learned basic HTML, CSS, and JavaScript, and began experimenting by building simple landing pages. I uploaded them to GitHub, played with layouts, and explored how front-end development actually feels.

- 001

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Where Motion Meets Emotion

Animation

From static lines of code to fluid visuals—I found a new playground. I began animating logos, emotes, starting soon screens, and eye banners. Each keyframe was a chance to tell a story without saying a word. It wasn’t just animation—it was connection.

- 002

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

Logic Wearing Art’s Skin

Rigging

Rigging gave my characters structure and breath. From simple setups to VTuber-ready rigs, every node told a story.

- 003

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

The Unseen Chapters

Sacrifices

No applause for the crashes or burnout. But I kept going—because it mattered. To me, and to those watching.

- 004

Portofolio

What I have now isn’t just skill—it's survival, softened by passion.

Coding

Coding

Coding

Rigging

Rigging

Animations

Animations

Tinkering

Tinkering

FAQ'S

Your concerns, addressed with clarity

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Where did you study?

I studied at SMK Negeri 1 Tengaran, majoring in Software Engineering (RPL).

Where did you intern, and for how long?

I completed two internships, each lasting 6 months, at two different companies.

What did you do during the internships?

I worked on web development, animation, and internal tooling. I also contributed to projects involving design, rigging, and simple system implementation.

What are your hobbies?

I enjoy tweaking systems, creating animations and character rigs, and building small tools to speed up workflows. Between design and the terminal, I find my balance.

What can you do right now?

Currently, I’m capable of: - Building and deploying landing pages on GitHub. - Installing, modifying, and troubleshooting operating systems. - Creating animations for logos, emotes, and motion graphics - Rigging 2D characters, including Vtuber-level setups like Kobo. - Developing tiny tools for automation and productivity.

Fbrnsyh.

Not just pretty pixels. I craft designs that move, respond, and function — shaped by code, guided by feeling.

hanafifebrian87@gmail.com

© 2025 fbrnsyh.

All Rights Reserved

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